54: You Are Such A DoIt

Code Completion - A podcast by Code Completion

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Welcome to Code Completion, Episode 54! We are a group of iOS developers and educators hoping to share what we love most about development, Apple technology, and completing your code! Follow us @CodeCompletion on Twitter to hear about our upcoming livestreams, videos, and other content. Today, we discuss: Code Completion Club: https://codecompletion.io/jointheclub Indie App Spotlight, with a new app for you to check out: Huh? by Peter Yaacoub What makes a great Mac app? Menus and key commands Building on positive experiences Windowing Dogfooding Consistent functionality Losing UI Knowledge and the Human Interface Guidelines Older HIGs Undo, and “Forgiveness” Contextual Menus The Aftershow’s Rebranding: Commented Out: Folklore.org Bash.org: Next-level role-play Passwords Also, join us for #CompleteTheCode and Compiler Error, two segments that test both your knowledge and our knowledge on Swift, Apple, and all things development! Your hosts for this week: Fernando Olivares Spencer Curtis Dimitri Bouniol Be sure to also sign up to our monthly newsletter, where we will recap the topics we discussed, reveal the answers to #CompleteTheCode, and share even more things we learned in between episodes. You are what makes this show possible, so please be sure to share this with your friends and family who are also interested in any part of the app development process. Sponsor This week's episode of Code Completion is brought to you by Weekly Swift Exercises. Go to https://twitter.com/swiftexercises today to check it out! Complete the Code How can you make the same enum available in both Swift and Objective-C? // How can you make the enum below available in both Swift and Objective-C? enum Choices { case firstOne case secondOne case thirdOne case fourthOne } Be sure to tweet us with hashtag #CompleteTheCode if you know the answer! Compiler Error This week's Compiler Error has a theme: Classic Mac Apps! 1 - First Draft was a vector-based drawing app for Classic MacOS that featured a simplified toolset for making basic illustrations and line art. 2 - BOOM is a Mac game that blends Bomberman and DOOM, featuring Bomberman-style gameplay for one or two players, with enemies and sound effects closely inspirited by DOOM. 3 - Suitcase was an integral tool for any graphics professional, automating the process of enabling and disabling fonts based on the project at hand. 4 - Stuffit Expander was the solution for Mac users to decompress archives, and was an integral part of the shareware community, serving as the de-facto filetype for many downloaded Mac apps.