Building Games For A Female Audience | Ft. Renata Caldani, Joana Marques, and Maryna Iaremenko
Deconstructor of Fun - A podcast by Deconstructor of Fun

How do you design mobile games for a female audience? In this talk, we cover genres, motivations, mechanics, and much more! Speakers: Maryna Iaremenko, Lead Game Designer, GameHouse Joana Marques, Sr. Product Manager Renata Caldani, Brand Manager, Square Enix Montreal Moderator: Joseph Kim, CEO LILA Games SPONSOR: This podcast is sponsored by Square Enix Montreal. Check out a ton of open listings right: *** HERE *** Also, check out some of the open positions below: Senior VFX Artist Game Designer Lead Game Designer UA Marketing Artist Data Analyst Executive Producer Development Director Bi Developer Software Development Manager Release Management Supervisor User Researcher