DF Direct Grand Theft Auto 6 Q+A Session: You Have Questions, We Have Answers

Digital Foundry Direct Weekly - A podcast by Digital Foundry - Mondays

In the wake of the release of the Grand Theft Auto 6 trailer, we produced our initial reaction video, but it turns out that the community has a big bunch of questions about the game they'd like us to tackle - so Rich, Oliver and Alex came together to continue the discussion. Enjoy! 00:00 Introduction 01:20 How will GTA 6 run on Series S? 05:57 Can GTA 6 run at 60fps on current-gen consoles? 08:30 Supporter Q1: How far off is the GTA 6 PC port? Is a Switch 2 port possible? 14:43 Supporter Q2: How do studios like Rockstar keep their games current graphically over long development cycles? 18:53 Supporter Q3: Were the RT features on GTA 5 on current-gen a test for RT in GTA 6? 20:29 Supporter Q4: Given that the GTA 6 leaks showed the game running on 10 series Nvidia GPUs, will those GPUs be able to run the final game? 23:16 Supporter Q5: What improvements should we expect in the PC version of GTA 6? 27:11 Supporter Q6: Do you think the GTA 6 trailer was captured on PS5 Pro development hardware? 30:36 Supporter Q7: Could the PS5 Pro run GTA 6 at 60fps? What other enhancements could we expect? Learn more about your ad choices. Visit megaphone.fm/adchoices