DF Direct Weekly #132: Red Dead PS5 60FPS, Forza Motorsport RT Controversy, FSR 3 Console Simulation

Digital Foundry Direct Weekly - A podcast by Digital Foundry - Mondays

In another mammoth edition of DF Direct Weekly, Rich Leadbetter, Alex Battaglia and a returning John Linneman tackle the big topics head-on. Red Dead Redemption on PlayStation 5 gets a 60fps upgrade and Oliver provides us with a bunch of assets to look at. Meanwhile, the team discuss the initial marketing for Forza Motorsport vs the final game - and they've got some issues. Beyond that, could FSR 3 frame-gen work on current-gen consoles? Rich puts some tests together. Also: John spills the beans on his recent trip to Japan. 0:00:00 Introduction 0:01:25 News 01: 60fps Red Dead Redemption patch released on PS5 0:12:03 News 02: Forza Motorsport reaction - and what’s up with the game’s visual downgrade? 0:28:56 News 03: FSR 3: could it work on consoles? 0:43:42 News 04: Ubisoft adds Denuvo DRM to Assassin’s Creed Mirage post-release 0:51:20 News 05: Horizon Forbidden West to be first 2-disc PS5 title 1:03:03 News 06: Intel Arc A580 budget GPU leaks 1:11:34 News 07: Nightdive mulling unofficial game enhancements 1:17:30 Supporter Q1: John, how was your trip to Japan? 1:32:08 Supporter Q2: Should Sony increase the internal storage on PS5? 1:34:26 Supporter Q3: If the Switch 2 uses DLSS at low handheld-class resolutions, will this hurt image quality? 1:37:30 Supporter Q4: What do you suggest to prevent OLED burn-in while gaming? 1:43:07 Supporter Q5: Can you end the show with “This Is Digital Foundry, bidding you farewell und auf wiedersehen”? Learn more about your ad choices. Visit megaphone.fm/adchoices