DoubleDM #49: Dungeons and what they are

DoubleDM - A podcast by DoubleDM - Mondays

Why Your World Matters 3 is on the 15th of January on Sages TwitchIn this week's episode, we talk about Dungeons, which are an integral part of the History of Roleplaying Games, when you look at the "Grandfather" of all Roleplaying Games. A Dungeon is a term that hasn't been thoroughly defined for TTRPGs which was kinda odd to us as it is a term with a lot of History. We talk about what a Dungeon actually is and how important they are for TTRPG, we discuss Dungeon Themes and how they can give you a lot of insight into how to design your next dungeon. A Dungeon always comes with a Hook to get your Players interested in exploring the Mysteries and Challenges the Dungeon holds, we talk about how important it is to make this Hook align with the Dungeon Theme and your Players Characters.Your Dungeon is also just a connected system of smaller Parts, its Rooms, Dungeons are a lot about Exploration for us and that should reflect in its design and its Rooms and we talk about Individual Room Design and how every Room should be an interesting Place for your Players and pose Challenges, Rewards, Mysteries, or Progression of some other kind.Sponsor Links:GemmedFirefly: Store/ RPG For FreeOur Links:WebsiteTwitterInstagramKo-Fi Hosted on Acast. See acast.com/privacy for more information.