Chinese Gamers Overtake Steam | Gies #32
Games Industry Executive Summary - A podcast by Mighty Diamonds - Fridays

In this episode, the hosts discuss various topics in the gaming industry, including personal gaming experiences, the impact of Monster Hunter on players, trends in game development, and the acquisition of Niantic's game division. They also explore Sega's strategic focus on fewer but deeper investments in key franchises, Lego's shift towards in-house game development, and the implications of microtransactions in upcoming games like EA's Skate. The conversation touches on the evolving landscape of gaming, including Riot Games' efforts to engage new players and the success of horror games like Outlast Trials.Timestamps00:00 Introduction and Surprises03:00 Gaming Experiences and Technical Issues05:58 Exploring New Games and Recommendations09:02 Monster Hunter Insights and Gameplay12:00 Game Releases and Market Trends15:10 Emerging Games and Future Prospects19:07 Niantic's Strategic Shift: Selling Pokemon Go Division25:08 Steam's Chinese User Surge31:29 Ori Studio Goes Independent33:45 Lego's In-House Game Development36:14 LEGO and Video Games: A Unique Challenge37:34 Microtransactions in Gaming: A Double-Edged Sword39:09 Sega's Strategic Shift: Fewer Games, Deeper Investments40:53 Netflix's Gaming Ambitions: A Cautionary Tale43:55 Riot Games: Adapting to a New Generation of Players46:57 The Impact of Food in Gaming: A Delicious Trend49:31 Xbox's Hardware Rumors: The Future of Gaming Devices51:39 Game Pass vs. PlayStation Essentials: A Comparative Analysis53:11 Rumors of Cancellations: The Uncertain Future of Game Development54:28 The Outlast Trials: Success in the Horror GenreConnect With Us:Learn more about the Mighty Diamonds at Mighty.DiamondsSubscribe to Gies Podcast wherever you get your podcasts.Subscribe to Gies Newsletter on Substack Subscribe to Gies on YoutubeConnect with our hosts on Linkedin:Casey Al-KaisyDave ThierManu Rosier