The 8% Problem: Why New PC Games Are Failing | Gies #33
Games Industry Executive Summary - A podcast by Mighty Diamonds - Fridays

In this episode, the hosts discuss various trends in the gaming industry, including the dominance of older games, the future of single-player games, and the impact of live service titles. They also delve into the financial strategies of major companies like Ubisoft and PlayStation, the success of co-op games like Split Fiction, and the challenges faced by franchises like Saints Row and Life is Strange. The conversation highlights the evolving landscape of gaming, with a focus on player preferences and market dynamics.Timestamps:00:00 Introduction and Springtime Vibes03:10 Lego Creations and F1 Cars05:32 Monthly Active Users vs Revenue Analysis07:49 PC Gamers and Older Games10:55 Trends in Game Purchases and Player Behavior13:53 The Future of Game Development16:56 Assassin's Creed and Ubisoft's Financial Moves19:46 Exploring Ubisoft's Valuable IPs21:39 PlayStation's New Studio: Dark Outlaw Games23:53 The Shutdown of Star Wars Hunters25:25 Life is Strange: Sales and Expectations27:49 Disco Elysium's Mobile Port and TikTok Strategy30:05 The Future of Single Player Games33:53 Monster Hunter's PC Sales and Console Dominance38:29 The Sims vs. In Zui: A New Life Simulator42:48 The Future of Sims and Multiplayer Interactions43:54 Ubisoft's Anti-Harassment Measures and Community Response47:10 The Financial Viability of Game Development50:35 Rumors of PlayStation and Starfield Launch53:25 Marvel Gaming Universe: Plans and Speculations58:10 Success of Hazelight Studio's Split FictionConnect With Us:Learn more about the Mighty Diamonds at Mighty.DiamondsSubscribe to Gies Podcast wherever you get your podcasts.Subscribe to Gies Newsletter on Substack Subscribe to Gies on YoutubeConnect with our hosts on Linkedin:Casey Al-KaisyDave ThierManu Rosier