The 8% Problem: Why New PC Games Are Failing | Gies #33

Games Industry Executive Summary - A podcast by Mighty Diamonds - Fridays

In this episode, the hosts discuss various trends in the gaming industry, including the dominance of older games, the future of single-player games, and the impact of live service titles. They also delve into the financial strategies of major companies like Ubisoft and PlayStation, the success of co-op games like Split Fiction, and the challenges faced by franchises like Saints Row and Life is Strange. The conversation highlights the evolving landscape of gaming, with a focus on player preferences and market dynamics.Timestamps:00:00 Introduction and Springtime Vibes03:10 Lego Creations and F1 Cars05:32 Monthly Active Users vs Revenue Analysis07:49 PC Gamers and Older Games10:55 Trends in Game Purchases and Player Behavior13:53 The Future of Game Development16:56 Assassin's Creed and Ubisoft's Financial Moves19:46 Exploring Ubisoft's Valuable IPs21:39 PlayStation's New Studio: Dark Outlaw Games23:53 The Shutdown of Star Wars Hunters25:25 Life is Strange: Sales and Expectations27:49 Disco Elysium's Mobile Port and TikTok Strategy30:05 The Future of Single Player Games33:53 Monster Hunter's PC Sales and Console Dominance38:29 The Sims vs. In Zui: A New Life Simulator42:48 The Future of Sims and Multiplayer Interactions43:54 Ubisoft's Anti-Harassment Measures and Community Response47:10 The Financial Viability of Game Development50:35 Rumors of PlayStation and Starfield Launch53:25 Marvel Gaming Universe: Plans and Speculations58:10 Success of Hazelight Studio's Split FictionConnect With Us:Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe to Gies Podcast wherever you get your podcasts.Subscribe to Gies Newsletter on ⁠Substack ⁠Subscribe to Gies on Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Connect with our hosts on Linkedin:⁠Casey Al-Kaisy⁠⁠Dave Thier⁠⁠Manu Rosier