S1E2 - Robo Rally (Computation)

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We dive into one of Jason's all-time favorite games: Robo Rally, where you program little robots to play capture the flag while shooting each other with lasers and avoiding deathtraps. Also, some stuff about remote-controlled bacteria and computers destroying the world with paperclips. Timestamps 0:04 - Remote-controlled bacteria2:18 - Robo Rally background7:54 - Game mechanics and updates12:07 - CPUs, GPUs, and computing17:32 - Machine learning22:12 - Factory automation25:38 - Grades and final thoughts Links Life-sized RoboRally CPG Grey and AI (video 1) CPG Grey and AI (video 2) Gaming with Science™ is produced with the help of the University of Georgia and is distributed under a Creative Commons Attribution-Noncommercial (CC BY-NC 4.0) license. Full Transcript Brian  0:04  Hello, and welcome to the gaming with science podcast where we talk about the science behind some of your favorite games. Jason  0:10  Today we'll be talking about Robo rally by renegade game studios. Well, welcome to another episode of Gaming with science. I'm Jason. Brian  0:18  I'm Brian. Jason  0:19  And today we'll be talking about Robo Rally. Well, before we get into the main topic, though, fun science fact. So Brian, your turn this time? What fun science thing Have you learned in the past bit? Brian  0:28  So yes, what did I find for us this week, based on the inspiration of Robo Rally and expressing my very severe biology bias, I found an interesting story about remote control the bacteria, maybe were more remote activated than remote controlled, there's a particular strain of E. coli that's approved for medical use in humans. And it can preferentially be taken up by cancer cells, you inject the bacteria into the bloodstream, and they will colonize cancer cells, because they're pretty good at living with less oxygen and solid tumors will often have a lower oxygen environment inside of them. They carry a type of engineered gene that can be turned on by heat very specifically. And by getting them to turn on this gene, you can have the make anti-cancer drugs, for instance. Now how do you turn this on inside of a human being, you basically use a combination of soundwaves to raise temperature in a very specific location at the site of the tumor, which is now colonized by these bacteria. And you kind of like trigger them to maybe not detonate but just start pumping out things that will kill cancer cells. Jason  1:34  So you basically turn E. coli into a bunch of little suicide bombers. Brian  1:37  Well, a bunch of little Yeah, a bunch of little attack robots, but a little attack drones saboteur. Yes, saboteur is for sure. Under normal circumstances, you probably don't want E. Coli in your cells, but the enemy of my enemy, I suppose, Jason  1:49  as long as they don't cure the disease by killing the host. If they're approved for clinical trials, then I assume that little hurdle has been passed. Yeah, Brian  1:57  you're you're able to use this inside of people, there is a strain of E coli you can inject into someone's bloodstream, and that is an approved form of therapy.  Jason  2:05  Okay... Well, on to the actual topic for today, which is Robo rally. I wanted to do this as soon as I thought about this podcast. Robo rally has been one of my favorite games, since I first played it way back in college. It actually has an interesting history. So it was first published back in 1994. It was first designed in 1985 by Richard Garfield, whose name you might recognize if you're in the gaming area, because he took it to a little gaming company called Wizards of the Coast, who told him that it looked like a great game, but it'd be too expensive for them to produce. So they wanted something that would be cheaper and easier for people to carry around. They could play at a convention. So he spent a few years and came up with this little like unknown card game called Magic the Gathering. And after that became a smash success was there said okay, maybe