Randomness Revisited — Strategy vs. Tactics in Game Design

Lucky Paper Radio - A podcast by Andy Mangold and Anthony Mattox - Mondays

Andy and Anthony revisit randomness in Magic with more resources and input form listeners. They talk about decision making at large and small scales in games: strategy vs tactics, and how randomness impacts what kind of planning are rewarded. View all cards mentioned in this episode Discussed in this episode: Stardew Valley bdouble0 on YouTube Florian Gadsby on YouTube Board Game Design Day: White, Brown, and Pink: The Flavors of Tabletop Game Randomness Andy’s coaching video with Brian Coval The Cascade Cube Ben Brode on the Search Engine Podcast Edward Snowden on the Joe Rogan Experience Timestamps 0:00 - Introduction 6:29 - Input Randomness vs. Output Randomness 10:05 - Strategy vs. Tactics 21:34 - Is there a fundamental difference in randomness between Bloodbraid Elf and Fact or Fiction? 39:52 - Chess vs. Poker in the Strategy vs. Tactics Dichotomy 46:04 - Why numerous random events converge on predictability and how that describes Xerox Theory 52:05 - Neverwinter Hydra vs. Carnage Tyrant 59:58 - Randomness laundering skill disparities Check us out on Twitch and YouTube for paper Cube gameplay. You can find the hosts’ Cubes on Cube Cobra: Andy’s “Bun Magic” Cube Anthony’s “Regular” Cube If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box: Lucky Paper PO Box 4855 Baltimore, MD 21211 If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen. Musical production by DJ James Nasty.