How to Homebrew Mage Rules with Monica Speca
Mage: The Podcast - A podcast by Mage: The Podcast - Saturdays

Not every rule makes sense in every Mage game, but how do you figure out what to change and know when to change it? Monica Speca, developer and writer for Onyx Path Publishing walks through the design considerations for making the rules of the game fit the game you want to play. Learn about mechanics like momentum, stunts, investigation, stress, and relationship tension Jenga towers. Bonus Experience podcast - Monica's podcast along with cohost Rai Cole. BXP episode 2 on House Rules "house ruling is basically just micro game design for an audience of like six people" Age system - Game with an investigation mechanic and the generic version Gumshoe games - Game centered around investigation in different settings like: Ashen Stars - Sci fi investigation game Trail of Cthulhu - dark horror investigation game Star Crossed - Two player Jenga Love Game Stunts in Exalted - a run down of stunts in Exalted Invisible Sun - A somewhat pretentious but surreal game by Monte Cook that Terry loves a bit too much Planescape for Dungeons and Dragons 2nd edition - The best 2e setting Through the Breach - A game Monica likes, not all characters in the game are swol/skinny bitches Apocalypse World - gm doesn't touch dice system Blades in the Dark - A tight system with hard tradeoffs