47 // Designing creative tools with David Hoang

Metamuse - A podcast by Adam Wiggins, Mark McGranaghan - Wednesdays

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Designing tools for creators is harder than consumer software, but also potentially more rewarding. David leads design at Webflow, and he joins Adam and Mark to talk about mental models, opinionated versus open-ended tools, and being true to the materials. Plus: why complexity is unfairly villainized in design. @MuseAppHQ [email protected] Show notes David Hoang @davidhoang Webflow Seeing Spaces low-fidelity wireframes One Medical Quartz Composer Black Pixel SwiftUI no-code tools Heroku citizen developer journey map The Big Bed Civilization built on Webflow Metamuse episode with Weiwei Xu GeoCities Metamuse episode with Maggie Appleton Dreamweaver Web3 RSS mental models Xcode’s Auto Layout vs Figma’s auto layout position: absolute the box model flexbox JavaScript minification Jobs to be Done paradox of choice Webflow’s No-Code Conf OpenDoc, ActiveX Rake task Yahoo! Pipes low floor, high ceiling Obsidian React Native eject Instagram Stories Universe BASIC sprite Glitch original vision for the read-write web Beaker Browser