Risks of Sequels, Leaks and Permanent Loss Game Design Mechanics - Roundtable
Naavik Gaming Podcast - A podcast by Naavik
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In this Metacast episode, Anthony Pecorella and Matt Dion join your host Maria Gillies to discuss: #1 Overwatch 2 - Sequel or Restructuring: Why is Overwatch 2 replacing the original game instead of maintaining both?#2 GTA VI Game Leak: Can game leaks be avoided?#3 Permanent Loss as a Game Design Tool: Is there a trend of increasingly using permanent loss in game design?Also, a big thanks to data.ai for supporting all of Naavik's mobile data needs. If your team requires a market and competitive intelligence tool for tracking the mobile games industry, monitoring KPIs, and spotting opportunities across games, check out data.ai's robust platform.If you would like us to discuss any other gaming-related topics, do reach out at [email protected] or [email protected]. We’d love to hear your general thoughts and feedback too! And as always, if you like the episode, you can help others find us by leaving a rating or review!Go premium with Naavik Pro to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%. TLDListen?: Episode summaryWatch the episode: YouTube video Join the discussion: Naavik DiscordRead more: Naavik DigestWatch more: YouTube channelGo premium: Naavik ProFollow us: Twitter | LinkedIn | Facebook | WebsiteSound design by Gavin Mc Cabe.