Game Designer Workshop Episode 6: Playtester’s Progress

Role Playing Public Radio - A podcast by Ross Payton

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It’s been a while since we’ve done a proper episode of Game Designer’s Workshop, so Caleb and I decided to bring you guys back up to date. We’re still playtesting Red Markets and Ruin. We talk about the pains, progress, and lessons we have learned so far. It’s a lively discussion so if you want to geek out about RPG game design, this is the podcast for you. Music: Sand x Slow by Admiral of the Red