RPPR Episode 22: Get Your Fear On
Role Playing Public Radio - A podcast by Ross Payton
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Running a horror game is a tricky business. The GM has to hit the perfect tone, set the perfect mood and run a truly scary game in order to terrify players. But it can be done. With Halloween approaching, we’ve decided to share some tips on running horror games, from basic advice on timing, storytelling and writing horror scenarios to advanced material like using theatrical techniques and props in a game. Tom has a new letter, anecdotes and of course some Shout Outs: Supernatural Horror in Literature by H.P. Lovecraft Danse Macabreby Stephen King Condemned 2: Bloodshot In the Mouth of Madness Feast 1 and Feast 2: Sloppy Seconds Music: The Conet Project Listen to it online.