RPPR Episode 69: Critique of Cthulhu

Role Playing Public Radio - A podcast by Ross Payton

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News: The Killsplosion alpha rules are out! If you contributed to the ransom and selected playtesting as a reward, you should have them. Also, we have a RPPR Minecraft server. Check it out on Jan 22 3 to 5 pm CST for our first RPPR Minecraft event! Synopsis: Call of Cthulhu is an institution of role playing, but few gamers truly appreciate it for what it is. Tom, Caleb and I break down the game mechanics, meta-game issues and themes of the Cthulhu Mythos in order to explain the good, bad and ugly of this venerable game. Many players dismiss Call of Cthulhu as a very rigid and narrowly focused game, but it offers a far richer gaming experience if you know how to play and more importantly run this game right!.  Tom also has a letter, shout outs and an anecdote! Shout outs * Instant City: A study in urban sprawl, globalization and politics. * The Tunnel: Freaky horror movie with an urban exploration angle. * Maniac Mansion 2: A classic adventure game with a twisted sense of humor. * Horse ebooks: The funniest twitter account in existence. Too many horses. Throw a horse away. * Fake iphone text: Generate iphone conversations as a handout in games. * Parker: The Outfit: Hardboiled crime graphic novel. Great art and dialogue. * Scary Stories to Tell in the Dark: IT IS RUINED FOREVER WTF * The Movies: A video game about making movies. ACTION * Tinker Tailor Soldier Spy: Gary Oldman says so much in so few words. Brilliant spy movie. Music: What A Friend We Have In Cthulhu by the Fump and Cthulhu is my co-pilot by Smart Bomb Radio