Interview with Nick Tune

In this week’s episode, we have Nick Tune as our guest. He will rumble about the heuristic “The ability to improve a design occurs primarily at the interfaces. This is also the prime location for screwing it up.” from the Embedded Artistry repository (https://embeddedartistry.com/blog/2018/04/26/embedded-rules-of-thumb/). We discuss how software design is affected by the environment, and how can we cope with that pressure. He also shares his heuristics to improve collaboration, and how silver bullets can damage our culture. Nick recommends: Follow Ruth Malan on Twitter (@ruthmalan) Team Topologies from Matthew Skelton and Manuel Pais Wardley Mapping (https://medium.com/wardleymaps) Nick (@ntcoding) is The Connector of Dots. Keynote speaker, author of several books, and community leader, he is involved with the Domain-Driven Design community.

Om Podcasten

You can listen to the weekly episodes where João Rosa (@joaoasrosa) interview one guest. We will discuss the views on one heuristic (or rule of thumbs). It will be a relaxed conversation about the crafts around the software.