SGJ Podcast #417 – Ambitious Indies

Space Game Junkie Podcast - A podcast by Brian Rubin - Thursdays

You Know How Hard it is To Find a Picture of “Ambition”? Hey friends, welcome to this week’s episode! This week, Spaz, Julie, Thorston, Jacob, David and I talk about indie developers who we’re particularly impressed with due to their ambition and work ethic. We talk about a lot of specific developers and their games, and heap all the deserved praise, and it ends up being a really fun time! Next week is up in the air, but it’ll be something fun! As always, if you have any questions or comments, please drop them in the comments below, email us at [email protected] or hit us up on the forums. Thank you for listening! Show Notes Here are the developers/games we singled out in this episode: Brian * Burak Dabak – SpaceBourne 1/2 * Trevor Sorensen – Star Fleet II David * Streum On Studio – EYE Divine Cybermancy, Necromunda etc. * SCS Software – Euro Truck Simulator 2 Spaz * Hello Games – No Man’s Sky * IBOL/Bob Saunders – Approaching Infinity Julie * Eric “ConcernedApe” Barone – Stardew Valley * Unknown Worlds Entertainment – Subnautica Thorsten * Kodera – DeltaVee: Rings of Saturn * Wilhelmsen Studios/ Peter Wilhelmsen – Reentry Jacob * Trese Brothers – Star Traders et al. * Mazer Ludd of Eridanum Industries – Nebulous: Fleet Command