At the Mountains of Madness part 5

The Good Friends of Jackson Elias - A podcast by Paul Fricker, Matthew Sanderson and Scott Dorward - Tuesdays

We’re back and we’re finally free of the city of the Elder Things. Now, we’re racing off to the aëroplane as fast as our little legs will carry us. Everything will be fine once we’re airborne. We’ve learnt our lessons and we shan’t look back. Nope, no way. Not after that whole shoggoth incident. Looking back only leads to trouble. We’re smarter than that now. Oh, bugger. We looked back. Main Topic: At the Mountains of Madness part 5 This is the final part of our discussion of Lovecraft’s epic, At the Mountains of Madness. After all the geological, biological and historical explorations of previous chapters, we find ourselves caught up in something almost mystical. The story ends with another infodump, but one born of madness. As ever, we pick this apart in search of gaming inspiration. We then offer a quick overview of other works inspired by At the Mountains of Madness. Unsurprisingly, Beyond the Mountains of Madness, the classic Call of Cthulhu campaign, plays a big part in our discussion. It says a lot about our interests that we completely neglected to discuss any video games. There are plenty of fine games out there that draw upon Lovecraft’s tale, but you’ll have to turn to younger and hipper podcasters for details of them. Links Some of the things we mention in this episode include: * “Pharos” from Fungi From Yuggoth * The Dream-Quest of Unknown Kadath * “The Thing on the Doorstep” * “The Dreams in the Witch-House” * The House of Doors by Brian Lumley * “The Colour Out of Space” * Jacob’s ladder * The Archetypes from “The Seven Geases” * Beyond the Mountains of Madness * Assault on the Mountains of Madness * The Antarktos Cycle * Frozen Hell by John W Campbell * The Great White Space by Basil Copper * “Shaft Number 247” from New Tales of the Cthulhu Mythos

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