Peril in Call of Cthulhu

The Good Friends of Jackson Elias - A podcast by Paul Fricker, Matthew Sanderson and Scott Dorward - Tuesdays

We’re back and we’re in danger. At least, we think we are. Something seems to be at stake, although we’re not quite sure what. Maybe it’s our lives, our loved ones, or some of this old junk we have lying around. There’s just a sense of peril in the air. Maybe it’ll go away if we spray some air freshener around the place. Main Topic: Peril in Call of Cthulhu This episode is our discussion of the role of peril in Call of Cthulhu. Whether your game aims for dark horror or two-fisted adventure, there needs to be a sense of danger for it to have any bite. But how do we engender this sense of peril? What needs to be at stake for a game to feel meaningful? And what are the risks of making things feel too perilous? We’ve paused our discussion of The Dream-Quest of Unknown Kadath for a few episodes. Matt has been seriously ill, requiring a lengthy stay in hospital. We don’t know how long he’s going to be out of action but we wanted to save the resolution for his return. Until then, we’ve called upon some of our good friends in the podcasting world to stand in as guest hosts. This time, we’re joined by YouTuber, podcaster and author Seth Skorkowsky. Most of our listeners will know Seth from his ENnie-Award winning YouTube channel, as well as Modern Mythos, his podcast with Jon Hook. * Seth Skorkowsky’s YouTube channel* The Modern Mythos Podcast* Seth’s books You can hear Seth’s previous appearances with the Good Friends here: * Interview with Seth Skorkowsky* Interview with Jon Hook and Seth Skorkowsky Links Things we mention in this episode include: * Monsterhearts* Dungeons & Dragons* Character death* Dungeon Crawl Classics* DCC funnel* The Thing* Kult Hitchcock should have stuck with bombs. * Jonathan Carroll* Flotsam and Jetsam on How We Roll* “The Meat Trade” on Ain’t Slayed Nobody* Challenge ratings*

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