Realism in RPG Mechanics
The Good Friends of Jackson Elias - A podcast by Paul Fricker, Matthew Sanderson and Scott Dorward - Tuesdays
We’re back and we’re facing harsh realities. How do we make RPGs feel “real” when we play them? And what do we even mean by “real”? More importantly, how can we ask such questions without passing a bong around? Main Topic: Realism in RPG Mechanics Any accusations that we may be hippies are completely overstated, man. Surely we play RPGs to get away from reality. But even if this is the case, we still need to suspend our disbelief during the game; otherwise, it devolves into even more farce and arguments than usual. But what may feel real to one player might not to another. How do we create consensus and what part do game mechanics play in this? First point of consensus: we are not bloody rolling to see how wide our anuses are. In our discussion, we mention the late, lamented podcast, The Sons of Kryos. Judd Karlman and Jeff Lower were pioneers in RPG podcasting, offering sound advice to players and GMs alike. This is the podcast that inspired both Paul and Scott to become RPG podcasters. While their website and RSS feed are long gone, you can still find the complete run on archive.org. Rules are not the only factor here. Next episode, we’ll explore what makes a game setting real to us. Or at least as close to real as we’re capable of getting. Making stuff up for a living can do strange things to one’s mind. News Pad’thulhu Auction Anyone who has seen the cover of issue 4 of The Blasphemous Tome has already met Pad’thulhu. This most adorable of abominations was created by comics legend Evan Dorkin. Pad’thulhu has stolen our hearts. And then he ate them. Good friend of the Good Friends, David Kirkby, was compelled to bring Pad’thulhu to life, rendering him in at least three dimensions. The resulting cuteness in clay perfectly captures every sanity-warping detail, drenching them in vivid colour. You may be wishing that this eldritch moppet was perched upon your mantelpiece, filling your dreams with maddening visions of blood and marmalade. Well, this could happen! We are auctioning David’s sculpture to raise money for Cancer Research UK. The auction will run until the 14th of March. We hope it will raise plenty of money for a cause that is important to so many of us. Look out for updates on social media. Thank you very much to David Kirkby for donating his sculpture and to Evan Dorkin for starting this whole thing off! ConTingency Matt takes a little time to tell us what he got up to on his winter holidays. Not many people would take a pleasure trip to England’s east coast in January. In this respect, as in so many others, Matt is not most people. He tells us all about the ConTingency convention, its new home in Hunstanton and all the wonderful games he played there. Spotify We are on Spotify! This means that you can now listen to