21 - Historical Accuracy in Video Games

The Panic Mode Podcast - A podcast by Panic Mode - Sundays

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Shelby goes rogue in this episode, explaining her research into the social issues behind historical accuracy in video games, and how accountable we are as game designers for the history we choose to depict. Website: panicmode.net Twitter: @panicmodedotnet Facebook: fb.me/panicmodedotnet Show Notes: Shelby’s TEDx Talk: https://bit.ly/2IbCVoU Behind the Curve: https://bit.ly/2qzorrV David Holmes - Methods and Implementations of Historically Accurate Game Design for First Person Shooter Video Games: https://bit.ly/2ViNkVy Robert Rosenstone - The Historical Film: Looking at the Past in a Postliterate Age: https://bit.ly/30fJ7G3 Judith Butler - Performative Acts and Gender Constitution: An Essay in Phenomenology and Feminist Theory: https://bit.ly/2JgiTxK