Saying NO to Millions revenues?! Balatro: Power combo of Poker & Solitaire.
two & a half gamers - A podcast by Lancaric.me

This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously. Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric Youtube: https://youtu.be/bINdgyGjc_w Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2ftcc85es-CesThaafn9k0BIFSVAV8FQ Agenda 00:00 Epic intro 01:20 The Excitement of Gaming in Turkey 03:01 Introduction to Balatro: The Card Game 06:00 Gameplay Mechanics of Balatro 08:46 Deck Building and Strategy in Balatro 12:02 The Meta and Replayability of Balatro 14:59 Market Performance and User Engagement 18:01 The Future of Premium Games in Mobile Gaming 23:58 Monetization Strategies in Gaming 26:57 User Acquisition and Daily Active Users 29:57 Game Design and User Experience 32:00 Market Trends and Future Predictions 36:59 Closing Thoughts and Community Engagement --------------------------------------- Matej Lancaric User Acquisition & Creatives Consultant https://lancaric.me Felix Braberg Ad monetization consultant https://www.felixbraberg.com Jakub Remiar Game design consultant https://www.linkedin.com/in/jakubremiar --------------------------------------- Takeaways Turkey's gaming industry is booming with opportunities. Balatro combines elements of poker and solitaire for unique gameplay. The game features a deck-building mechanic that enhances strategy. Replayability in Balatro is virtually infinite due to its design. Market performance shows Balatro is gaining traction among users. Premium games face challenges in the mobile market. User engagement metrics indicate strong interest in Balatro. The design of Balatro exemplifies clever game mechanics without high budgets. The hosts emphasize the importance of great game design over graphics. Balatro's success could influence future mobile game strategies. Minecraft's daily revenue is significant compared to other games. Free-to-play models with ad removal options can be more profitable. User acquisition strategies are crucial for scaling games. Game design must cater to casual players for broader appeal. Market trends indicate a shift towards mobile gaming. Community feedback is essential for game development. Retention strategies alone are not sufficient for profitability. The gaming industry is evolving rapidly post-COVID. Understanding user behavior is key to monetization success. Future iterations of games must consider user experience. --------------------------------------- Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it! Hit the Subscribe button on YouTube, Spotify, and Apple! Please share feedback and comments - [email protected] --------------------------------------- If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai Felix Latest Article - https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes