Episode 53: Cyberpunk’s Delay Means More Crunch For Developers (News Show)
Virtual Economy - A podcast by Michael Futter and Amanda Farough
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CD Projekt Red has continued to prioritize product over people. We discuss the dishonesty around the game’s development and how 21 more days of development is 21 more days of crunch. We also discuss the benefits and problems with GameStop’s FlexPay program, the RIAA’s battle with Twitch, and Facebook’s play for more user data with its new cloud gaming services. Twitch, Amazon Slammed by RIAA and Major Industry Groups for Using Unlicensed Music (Variety): https://variety.com/2020/digital/news/twitch-amazon-unlicensed-music-riaa-recording-academy-1234815503/ Facebook Cloud Gaming: https://www.facebook.com/fbgaminghome/blog/cloud-gaming-meet-facebook-gaming Global Game Jam 2021 Sign-up: https://globalgamejam.org/user/signup/to/start/using Starbreeze Coverage (GameDaily): https://gamedaily.biz/topic/starbreeze GameStop FlexPay (GameStop): https://www.gamestop.com/collection/flexpay Cyberpunk delayed until December 10 (Cyberpunk on Twitter): https://twitter.com/CyberpunkGame/status/1321128432370176002?s=20