Agile Thoughts

A podcast by Lancer Kind

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268 Episodes

  1. 235 How Luke Hohmann’s Innovation Games was a study in Profit Streams

    Published: 5/25/2023
  2. 234 Joel Bancroft-Connors tells about Scrum and Profit Streams

    Published: 5/17/2023
  3. 233 Clean as you Code with SonarQube

    Published: 5/10/2023
  4. 232 SonarQube Helps Development Teams Clean their Code

    Published: 5/3/2023
  5. 231 Why 7 million developers have their code analyzed by SonarQube

    Published: 4/26/2023
  6. 230 Agile Framework Fight Night Bout 3—Are Agile Frameworks missing the mark in handling Dependencies and Architecture?

    Published: 4/19/2023
  7. 229 Agile Framework Fight Night Bout 3—In your Framework, how do Teams Work Together?

    Published: 4/13/2023
  8. 228 Agile Framework Fight Night Bout 3, BATTLE ROYAL—Do you have any Metrics or data WHY your Framework is Effective?

    Published: 4/4/2023
  9. 227 Agile Framework Fight Night Bout 3, battles over—How does your Framework allow Experimentation?

    Published: 3/29/2023
  10. 226 Bout 3 of Agile Framework Fight Night Battles over—How does your framework ensure alignment with business priorities?

    Published: 3/22/2023
  11. 225 Boot Camp versus Bachelors in Computer Science Controversy

    Published: 2/22/2023
  12. 224 Canton Coders doesn’t Think that You must go into Debt to get a Software Development Job

    Published: 2/16/2023
  13. 223 Doc Norton talks about Variable Velocity and more from his book ESCAPE VELOCITY

    Published: 2/8/2023
  14. 222 Velocity Antipatterns in Doc Norton’s ESCAPE VELOCITY

    Published: 2/1/2023
  15. 221 Ditch Velocity and Estimation based Metrics, says Doc Norton in ESCAPE VELOCITY

    Published: 1/25/2023
  16. 220 Doc Norton’s book on metrics–ESCAPE VELOCITY

    Published: 1/19/2023
  17. 219 SPIDER-MAN: Miles Morales—Working with the World’s Best is an International Endeavor

    Published: 1/11/2023
  18. 218 Is Developing Games for PlayStation Fun?

    Published: 1/3/2023
  19. 217 Agile at Scale at Sony Playstation

    Published: 12/28/2022
  20. 216 Software Development at Sony PlayStation

    Published: 12/20/2022

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In the time it takes to receive a Starbucks coffee, Lancer Kind covers how to consistently release software with zero defects, and how to guide teams and organizations through changes necessary to do Continuous Delivery. The Mandarin edition is at (中文版): http://agilenoir.biz/feed/podcast/敏捷理念