91 Episodes

  1. Don’t Stop Making Art! (Feat. Joshua A.C. Newman)

    Published: 4/9/2025
  2. It’s My Playtest and I’ll Cry If I Want To

    Published: 3/26/2025
  3. Pacing

    Published: 3/12/2025
  4. Insights and Secrets

    Published: 2/26/2025
  5. Rewards and Prizes

    Published: 2/12/2025
  6. The Art of Perfect Art

    Published: 1/29/2025
  7. What Makes a Good Playtest?

    Published: 1/15/2025
  8. When Mechanics Don't Match

    Published: 12/25/2024
  9. Going Places! (or, Navigation Mechanics in Games)

    Published: 12/11/2024
  10. A Moment of Rest

    Published: 11/27/2024
  11. Finding Community Again

    Published: 11/13/2024
  12. Levels of Doneness

    Published: 10/29/2024
  13. Judging a Book by Its Cover

    Published: 10/16/2024
  14. The Ideas You'll Be Buried With

    Published: 10/2/2024
  15. Designing a Spooky Game (Part 4): Finally, the Playtest

    Published: 9/18/2024
  16. The Pizza or the Basket? (Amusement Park Horror w/ Alanna Shaffer)

    Published: 9/4/2024
  17. Designing a Spooky Game (Part 3): Mr. Bones' Wild Ride

    Published: 8/21/2024
  18. Designing a Spooky Game (Part 2): The Setting

    Published: 8/7/2024
  19. Designing a Spooky Game (Part 1): The Brainstorm

    Published: 7/25/2024
  20. The Founder Olympics

    Published: 6/27/2024

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Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.