Developing iOS 11 Apps with Swift
A podcast by Paul Hegarty
46 Episodes
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9. View Controller Lifecycle and Scroll View
Published: 11/13/2017 -
Friday Session 2: Github and Source Control Workflow
Published: 11/13/2017 -
Programming Project 4: Animated Set
Published: 11/13/2017 -
Lecture 8 Slides
Published: 11/13/2017 -
8. Animation
Published: 11/13/2017 -
Lecture 7 Slides
Published: 11/13/2017 -
7. Multiple MVCs, Timer, and Animation
Published: 11/13/2017 -
Programming Project 3: Graphical Set
Published: 11/13/2017 -
Lecture 6 Slides
Published: 11/13/2017 -
6. Multitouch
Published: 11/13/2017 -
Reading 3: Finishing Off Swift
Published: 11/13/2017 -
Lecture 5 Slides
Published: 11/13/2017 -
5. Drawing
Published: 11/13/2017 -
Programming Project 2: Set
Published: 11/13/2017 -
Lecture 4 Slides
Published: 11/13/2017 -
4. More Swift
Published: 11/13/2017 -
Reading 2: Intro to Swift
Published: 11/13/2017 -
Lecture 3 Slides
Published: 11/13/2017 -
3. Swift Programming Language
Published: 11/13/2017 -
Friday Session 1: Debugging and Xcode Tips and Tricks
Published: 11/13/2017
Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.