Game Designers of North Carolina Podcast

A podcast by GDofNC

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89 Episodes

  1. Episode 29: Designing Large Group Games

    Published: 3/12/2017
  2. Episode 28: Returning from a Break

    Published: 2/22/2017
  3. Episode 27: Ludological Arcs

    Published: 1/22/2017
  4. Episode 26: Games Designers Should Play (2016 Edition)

    Published: 1/1/2017
  5. Episode 25: Turning a Mechanism into a Game

    Published: 12/11/2016
  6. Episode 24: Reducing Analysis Paralysis

    Published: 11/19/2016
  7. Episode 23: Responsibility for Player Behaviors (Part 2)

    Published: 10/26/2016
  8. Episode 22: Responsibility for Player Behaviors (Part 1)

    Published: 10/16/2016
  9. Episode 21: Working with Licensed Intellectual Property

    Published: 9/14/2016
  10. Episode 20: Decision Scales

    Published: 8/28/2016
  11. Episode 19: Finding a Publisher

    Published: 8/14/2016
  12. Episode 18: Harvesting Games

    Published: 7/10/2016
  13. Episode 17: Inspiration

    Published: 6/19/2016
  14. Episode 16: Running an Unpub Mini

    Published: 6/5/2016
  15. Episode 15: Loops in Game Design

    Published: 5/9/2016
  16. Episode 14: Experiences at Unpub 6

    Published: 4/24/2016
  17. Episode 13: Accessibility in Game Design

    Published: 4/2/2016
  18. Episode 12: Player Counts

    Published: 3/13/2016
  19. Episode 11: Hooks in Game Designs

    Published: 2/21/2016
  20. Episode 10: Playtesting

    Published: 2/2/2016

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The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.