Game Dev Field Guide
A podcast by Zackavelli
120 Episodes
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Ep. 036 Visual Effects (Particle Systems/Shaders)
Published: 7/14/2021 -
Bonus Episode 004. Special Guest: Arash Sammander
Published: 6/30/2021 -
Ep. 035 Tile Based Pixel Art Primer
Published: 6/16/2021 -
Ep. 034 Game Balance Deep Dive
Published: 6/2/2021 -
Bonus Episode 003. Special Guest: Remus Rain
Published: 5/26/2021 -
Ep. 033 Quick Tips V. Play Testing And Group Gamedev
Published: 5/19/2021 -
Ep. 032 Player Engagement And Flow State
Published: 5/6/2021 -
Bonus Ep. 002 Special Guest: Sam Seltzer-Johnston
Published: 5/1/2021 -
Ep. 031 Companion Game Design And The Dreaded Escort Mission
Published: 4/21/2021 -
Ep. 030 Pre-Production And Planning Phase
Published: 4/8/2021 -
Bonus Ep. 001 Special Guest: Zackavelli
Published: 4/1/2021 -
Ep. 029 Character Design Stew
Published: 3/25/2021 -
Ep. 028 Juice and Game Feel
Published: 3/11/2021 -
Ep. 027 Quick Tips IV: Boss Encounters and Buff/Debuff
Published: 2/25/2021 -
Ep. 026 AI Overview
Published: 2/11/2021 -
Ep. 025 Pacing And Game Loops
Published: 1/28/2021 -
Ep. 024 Multiplayer Fundamentals
Published: 1/14/2021 -
Ep. 023 2020 End of Year Special
Published: 12/31/2020 -
Ep. 022 Game Engine Pros and Cons
Published: 12/16/2020 -
Ep. 021 Gun Tips For Game Dev
Published: 12/3/2020
The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!