Game Dev Unchained
A podcast by Game Dev Unchained
417 Episodes
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0256: The Story Behind GoDemics with Leo Gonzalez
Published: 2/9/2021 -
0255: Getting Creative after a World-Changing Event with Dave Mervik
Published: 2/3/2021 -
0254: How has the industry changed with Jay Wilson
Published: 1/26/2021 -
0253: Roundtable News | Can the industry go fully remote?
Published: 1/19/2021 -
0252: Art Boost | Inventing a New 3D Painterly Style with Miklos Bencz
Published: 1/15/2021 -
0251: From Designer to Programmer with Scott Lagrasta
Published: 1/12/2021 -
0250: Art Boost | Architectural Concept with Gabriel Yeganyan
Published: 1/8/2021 -
0249: Designing Fall Guys with Joe Walsh
Published: 1/5/2021 -
0248: Best of 2020
Published: 12/31/2020 -
0247: Glassdoor Confessions on Daybreak Studios
Published: 12/29/2020 -
0246: IP Licensing for Small Teams featuring Mel Kirk
Published: 12/22/2020 -
0245: Indie MMO Development with Jason Lee
Published: 12/15/2020 -
0244: The Story Behind Polygonflow with Adnan Chaumette
Published: 12/8/2020 -
0243: Distributed Work Past, Present, and Future with Scott Millard
Published: 12/1/2020 -
0242: Roundtable News | SWATTING Around with Ubisoft
Published: 11/24/2020 -
GDuX.me 2020 | The Mystery Behind Marketing with Starlight Skyes
Published: 11/17/2020 -
GDuX.me 2020 | Surviving Long Term in the Game Industry with Moo Yu
Published: 11/10/2020 -
0241: Roundtable News | Game Licensing for Streamers?
Published: 11/3/2020 -
0240: SOAPBOX | Unchained Life Thus Far 1.5 Years Working for Myself
Published: 10/27/2020 -
0239: Crunching with CD Projekt Red on Cyberpunk 2077
Published: 10/20/2020
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham