Nice Games Club - a gamedev podcast!

A podcast by Ellen, Stephen, and Mark - Thursdays

Thursdays

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411 Episodes

  1. "One thing cannot hold all the passion I have." Pivoting; Working on Multiple Projects

    Published: 6/13/2024
  2. Creative Process & Workflow for Music (with Kobe Anthony (aka MEMODEMO))

    Published: 6/7/2024
  3. Nice Thinking: "Dialogue Through Goals"

    Published: 5/29/2024
  4. Your game has a message... did you write it?

    Published: 5/23/2024
  5. "A slow meat computer" King Making; Thinky Bits (Off-Screen Gameplay)

    Published: 5/16/2024
  6. Work Cultures (with Chris Bergman)

    Published: 5/10/2024
  7. "Everything is everything." South by Southwest 2024; Player Friction

    Published: 5/2/2024
  8. GameMaker (with Seth Fulkerson)

    Published: 4/25/2024
  9. Visual Worldbuilding (with Laura Onderwater)

    Published: 4/19/2024
  10. GDC 2024 Special (Part 3) (with Alyssa Walles and Audi Sorlie)

    Published: 4/11/2024
  11. GDC 2024 Special (Part 2)

    Published: 4/4/2024
  12. GDC 2024 Special (Part 1)

    Published: 3/28/2024
  13. "Things just happen, somewhere." Partnering Up; Control Flow

    Published: 3/22/2024
  14. Nice Games Jam: "Eddies"

    Published: 3/12/2024
  15. "The Roboston Sessions"

    Published: 3/7/2024
  16. Getting Things Going (with Rick Stemm) [Nice Replay]

    Published: 2/29/2024
  17. "Metroid is very serious." Secrets & Easter Eggs; Player Trust [Nice Replay]

    Published: 2/22/2024
  18. Nice Games Jam: "Pothole Run" [Nice Replay]

    Published: 2/15/2024
  19. "One size bigger and red." CSS; Skill Trees [Nice Replay]

    Published: 2/8/2024
  20. "Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement [Nice Replay]

    Published: 2/1/2024

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The podcast where nice gamedevs talk gaming and game development. Nice!