Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Thursdays
Categories:
411 Episodes
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"One thing cannot hold all the passion I have." Pivoting; Working on Multiple Projects
Published: 6/13/2024 -
Creative Process & Workflow for Music (with Kobe Anthony (aka MEMODEMO))
Published: 6/7/2024 -
Nice Thinking: "Dialogue Through Goals"
Published: 5/29/2024 -
Your game has a message... did you write it?
Published: 5/23/2024 -
"A slow meat computer" King Making; Thinky Bits (Off-Screen Gameplay)
Published: 5/16/2024 -
Work Cultures (with Chris Bergman)
Published: 5/10/2024 -
"Everything is everything." South by Southwest 2024; Player Friction
Published: 5/2/2024 -
GameMaker (with Seth Fulkerson)
Published: 4/25/2024 -
Visual Worldbuilding (with Laura Onderwater)
Published: 4/19/2024 -
GDC 2024 Special (Part 3) (with Alyssa Walles and Audi Sorlie)
Published: 4/11/2024 -
GDC 2024 Special (Part 2)
Published: 4/4/2024 -
GDC 2024 Special (Part 1)
Published: 3/28/2024 -
"Things just happen, somewhere." Partnering Up; Control Flow
Published: 3/22/2024 -
Nice Games Jam: "Eddies"
Published: 3/12/2024 -
"The Roboston Sessions"
Published: 3/7/2024 -
Getting Things Going (with Rick Stemm) [Nice Replay]
Published: 2/29/2024 -
"Metroid is very serious." Secrets & Easter Eggs; Player Trust [Nice Replay]
Published: 2/22/2024 -
Nice Games Jam: "Pothole Run" [Nice Replay]
Published: 2/15/2024 -
"One size bigger and red." CSS; Skill Trees [Nice Replay]
Published: 2/8/2024 -
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement [Nice Replay]
Published: 2/1/2024
The podcast where nice gamedevs talk gaming and game development. Nice!