Play, Watch, Listen
A podcast by Alanah Pearce
142 Episodes
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69. When Writing Is Too Videogamey
Published: 7/17/2021 -
68. The Future of Indie Games (plus Mike & Troy use too many towels)
Published: 7/3/2021 -
67. Can Gameplay Out-Do Bad Writing?
Published: 6/25/2021 -
66. Troy Moved House
Published: 6/20/2021 -
65. God of War on PS4 AND PS5?
Published: 6/12/2021 -
64. The Games Industry Without E3
Published: 5/29/2021 -
63. Are Returnal and Mass Effect Competing?
Published: 5/21/2021 -
62. Troy Baker, Austin Wintory, & Mike Bithell Interview Each Other
Published: 5/15/2021 -
61. Who Framed Roger Rabbit?
Published: 5/7/2021 -
60. Mortal Kombat (but not the movie)
Published: 5/1/2021 -
59. What Makes a Good Performer
Published: 4/24/2021 -
58. How QA Works
Published: 4/17/2021 -
57. How to Audition for Voice Acting Roles
Published: 4/2/2021 -
56. Are Game Devs Lazy?
Published: 3/27/2021 -
55. What Makes "Bad" Game Design?
Published: 3/20/2021 -
54. Video Game Languages and Star Trek
Published: 3/17/2021 -
53. This Year's BAFTA Games Nominees
Published: 3/6/2021 -
52. Why Games Use Motion Blur
Published: 2/27/2021 -
51. We Are (not) Scientists
Published: 2/20/2021 -
50. CD Projekt's Data Breach & Warner Bros' Patent
Published: 2/13/2021
Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.