Role Playing Public Radio

A podcast by Ross Payton

Categories:

421 Episodes

  1. RPPR Episode 47: Adventures in the Real World

    Published: 7/27/2010
  2. Codex of War – A New World Campaign Sourcebook

    Published: 7/21/2010
  3. Interview with Adam Scott Glancy of Pagan Publishing

    Published: 7/4/2010
  4. RPPR Episode 46: PvP is tearing us apart

    Published: 6/3/2010
  5. RPPR Presents: 3 Fan fictions as read by Cody

    Published: 5/20/2010
  6. RPPR Episode 45: Of Dice and Men

    Published: 5/4/2010
  7. RPPR Episode 44: Don’t Hate the Game

    Published: 4/14/2010
  8. RPPR Episode 43: Forcing Friends and Brainwashing Enemies

    Published: 3/27/2010
  9. RPPR Episode 42: Sense of Wonder

    Published: 3/9/2010
  10. RPPR Presents: A Trio of Fanfiction readings

    Published: 2/28/2010
  11. RPPR Episode 41: The Smoking d20

    Published: 2/17/2010
  12. RPPR Presents: My Immortal

    Published: 1/28/2010
  13. RPPR Episode 40: First Time GMing

    Published: 1/19/2010
  14. RPPR Presents: Doom – Repercussions of Evil

    Published: 1/14/2010
  15. RPPR Episode 39: 2009 Year in Review

    Published: 1/1/2010
  16. Ab3 Rant 01: The Team That Couldn’t Shoot Straight

    Published: 12/26/2009
  17. RPPR Epsiode 38: Fight me or Give me a Quest

    Published: 11/20/2009
  18. The Goblin Hulk – A New World Campaign Sourcebook

    Published: 11/7/2009
  19. RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 13

    Published: 10/22/2009
  20. RPPR Actual Play: Call of Cthulhu – Divine Fire playtest 2

    Published: 10/10/2009

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Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.