RPPR Actual Play
A podcast by Ross Payton - Thursdays
881 Episodes
-
Delta Green: Impossible Landscapes – Part 3 – Stage Whispering
Published: 6/1/2023 -
Monster of the Week: Masque of the Manciple
Published: 5/26/2023 -
Delta Green: Impossible Landscapes – Part 2 – The Night Floors
Published: 5/18/2023 -
Eclipse Phase: Chancel
Published: 5/11/2023 -
Delta Green: Impossible Landscapes – Part 1 – Welcome to the Macallistar Building
Published: 5/4/2023 -
Wanderhome: A Simple Journey
Published: 4/27/2023 -
Fate Core: Cointract Island – Episode 16 – The Real Cat Girl Blues
Published: 4/20/2023 -
Delta Green: Material Safety Data Sheet
Published: 4/13/2023 -
Fate Core: Cointract Island – Episode 15 – The War Begins!
Published: 4/6/2023 -
A session of a tabletop role playing game
Published: 4/1/2023 -
FIST: Knee Deep in the Debt
Published: 3/30/2023 -
Fate Core: Cointract Island – Episode 14 – Start Up Dungeon Crawl
Published: 3/23/2023 -
Trophy Dark: The Flocculent Cathedral – Part 2
Published: 3/16/2023 -
Fate Core: Cointract Island – Episode 13 – The Crew Steals the Ugliest Most Expensive Watch Ever
Published: 3/9/2023 -
Trophy Dark: The Flocculent Cathedral – Part 1
Published: 3/2/2023 -
Fate Core: Cointract Island – Episode 12: We’re off to see the IT Director
Published: 2/23/2023 -
Delta Green: Operation ABLE INQUISITIVE
Published: 2/16/2023 -
Fate Core: Cointract Island – Episode 11 – There’s a Minigun in this Episode
Published: 2/9/2023 -
Mutants in the Now: The Long Farewell
Published: 2/2/2023 -
Fate Core: Cointract Island – Episode 10 – Wheeling and Dealing
Published: 1/26/2023
Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.