116 Episodes

  1. The Wizard and His Crystal Ball: Looking Ahead to 2025 with Willem Delventhal

    Published: 12/31/2024
  2. Launching a Live-Play Show: Joe Adams on Storytelling, Filmmaking, and Community

    Published: 12/24/2024
  3. The Lenses of Game Design | Lauren Bond on The Lens of Expected Value & The Lens of Chance

    Published: 12/20/2024
  4. The Power of Curiosity with Dan Felder

    Published: 12/17/2024
  5. Telling Your Game's Story: How Marketing Impacts Game Development with Galen Scorer

    Published: 12/13/2024
  6. Rewards and Punishments: Mastering Gameplay Loops with Alexander Brazie

    Published: 12/6/2024
  7. Tabletop Gaming and The Power of Live Play with Greg Tito

    Published: 12/3/2024
  8. Exploring History, Game Design, & Writing with Jason Kingsley

    Published: 11/27/2024
  9. Is "Perfect" Actually Better Than "Done"? - with Richard Dansky

    Published: 11/22/2024
  10. Embracing the Future: Indigenous Futurism with Alina Pete

    Published: 11/16/2024
  11. Crafting Memorable NPCs with Cam Baity

    Published: 11/12/2024
  12. How to Choose the Right Narrative Channel with Joe Morrissey

    Published: 11/8/2024
  13. Building a Resilient Career in Game Dev with John Ryan

    Published: 11/2/2024
  14. The Languages of Writing with Joshua Rubin

    Published: 10/29/2024
  15. The Lenses of Game Design | Yuri Mainka on The Lens of Imagination

    Published: 10/23/2024
  16. Exploring the Journey from Novel to Tabletop with Gregory A. Wilson

    Published: 10/8/2024
  17. The Lenses of Game Design | Willem Delventhal on The Lens Of Time

    Published: 10/1/2024
  18. "What The Hell is a Narrative Designer, Anyways?" with Susan O'Connor

    Published: 9/25/2024
  19. Navigating Learning Resources with Sam Cast

    Published: 9/21/2024
  20. The Lenses of Game Design | Aoife Gleeson on The Lens Of Venue

    Published: 9/10/2024

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Stop in at The Corner of Story and Game to listen in on conversations by worldbuilders - gamers and writers. Join us at a cozy table in the corner, surrounded by planeswalkers like yourself, as they spin their yarn and open windows to other worlds. š“š”šž š‚šØš«š§šžš« šØšŸ š’š­šØš«š² ššš§š š†ššš¦šž is a podcast about the stories inside of games, the games that writers play, and the writers that create games. Amongst other things, we sit down with people working in: šŸŽ² Boardgames šŸŽ² Videogames šŸŽ² Novels šŸŽ² Comic books Suggestions and requests can be sent to [email protected]