The Debug Log
A podcast by thedebuglog.com
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Categories:
115 Episodes
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Episode 116: Game Industry Downturn?
Published: 4/19/2024 -
Episode 112: Getting Started with Game Dev in 2021
Published: 4/27/2021 -
Episode 111: Roblox IPO, NFTs, and Cyberpunk Drama
Published: 3/30/2021 -
Episode 110: Best Practices in Remote Game Development
Published: 3/10/2021 -
Episode 109: The Rise of Live Games
Published: 2/9/2021 -
Episode 108: Epic vs. Apple
Published: 9/15/2020 -
Episode 107: Black Lives Matter
Published: 6/25/2020 -
Episode 106: Under Quarantine
Published: 4/14/2020 -
Episode 105: Let's Talk Tech Art
Published: 3/11/2020 -
Episode 104: Designing for VR & AR Games
Published: 2/18/2020 -
Episode 103: Gaming Horizons
Published: 2/4/2020 -
Episode 102: Developing Games for the Cloud
Published: 11/6/2019 -
Episode 101: The Road to Better Concurrency
Published: 9/27/2019 -
Episode 100: 100th Episode Retrospective
Published: 8/1/2019 -
Episode 99: The Darkside of Development: Company Closures II
Published: 5/15/2019 -
Episode 98: The Darkside of Development: Company Closures I
Published: 5/8/2019 -
Episode 97: It's Not a Bug, It's a Feature
Published: 4/4/2019 -
Episode 96: Holiday Special 2018
Published: 1/2/2019 -
Episode 95: Unite 2018 Wrap Up
Published: 11/13/2018 -
Episode 94: Rapid-Fire Roundup
Published: 10/10/2018
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.