The Debug Log
A podcast by thedebuglog.com

Categories:
115 Episodes
-
Episode 73: Design Patterns: Singleton
Published: 4/25/2017 -
Episode 72: A Master Study in Content Design with Joshua Herbert and Benjamin Gross
Published: 4/12/2017 -
Episode 71: Common Developer Mistakes
Published: 4/6/2017 -
Episode 70: Status Updates
Published: 3/29/2017 -
Episode 69: Design Patterns: State
Published: 3/24/2017 -
Episode 68: How To Pitch Your Game
Published: 3/17/2017 -
Episode 67: A Product Manager's Purpose with Vignon Zinsou
Published: 3/8/2017 -
Episode 66: Unity Analytics with John Cheng
Published: 2/23/2017 -
Episode 65: Makin' Stuff Look Good with Dan Moran
Published: 2/15/2017 -
Episode 64: UI/UX: Theory & Practice
Published: 2/7/2017 -
Episode 63: Retro Review: What Makes a Game a Classic?
Published: 1/27/2017 -
Episode 62: Tales of a Community Manager
Published: 1/18/2017 -
Episode 61: Idea Generation
Published: 1/6/2017 -
Episode 60: Holiday Special 2016
Published: 12/23/2016 -
Episode 59: The Darkside of Development: Culture & Competition
Published: 12/14/2016 -
Episode 58: The Darkside of Development: Crunch & Crashes
Published: 11/30/2016 -
Episode 57: The Role of a Systems Developer with Hi-Rez's Dayle Flowers
Published: 11/23/2016 -
Episode 56: Unite 2016 Wrap-Up
Published: 11/14/2016 -
Episode 55: Women in Game Development With Ker-Chunk Games CEO, Molly Proffit
Published: 10/28/2016 -
Episode 54: Freelancing in the Game Industry
Published: 10/19/2016
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.