Building Better Games

A podcast by Benjamin Carcich - Tuesdays

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102 Episodes

  1. E82: The Art & Science of Game Prototyping with Leif Johansen

    Published: 2/11/2025
  2. E81: Why You Aren’t Ready for Where Game Dev Is Going with Leif Johansen

    Published: 1/28/2025
  3. E80: How UGC Is Transforming The Games Industry with Bungie and Look North World Founder Alex Seropian

    Published: 1/14/2025
  4. E79: Why AAA is Failing and How to Recover and Other Questions - Our First Q&A Episode!

    Published: 12/31/2024
  5. E78: How to Lead Game Dev in Uncertain Times, with Omar Kendall

    Published: 12/18/2024
  6. E77: How You Know Which Game To Make, with Omar Kendall

    Published: 12/3/2024
  7. E76: How to Market Your Game with Chris and Joe from Ignition Facility

    Published: 11/19/2024
  8. E75: Why It’s So Hard To Get Players To Play Your Game, with Joe and Chris from Ignition Facility

    Published: 11/5/2024
  9. E74: How To Write Compelling NPCs For Space Marine 2 with Matthew Garcia-Dunn

    Published: 10/22/2024
  10. E73: The Challenges Game Studios Face And Saying Goodbye with Aaron Smith

    Published: 10/8/2024
  11. E72: How to Engage Players and Improve Retention through Flow with Kevin Scheepers

    Published: 9/24/2024
  12. E71: How Baldur’s Gate 3’s Story And Cinematics Were Built with John O’brien and Greg Lidstone

    Published: 9/10/2024
  13. E70: How to Move Faster With Flow in Game Dev with Kevin Scheepers

    Published: 8/27/2024
  14. E69: How Product Thinking Can Help Your Game with John Cutler

    Published: 8/13/2024
  15. E68: How to Create an Effective Game Vision with Graham McAllister

    Published: 7/30/2024
  16. E67: The #1 Reason Game Dev Fails with Graham McAllister

    Published: 7/16/2024
  17. E66: How to Optimize Game Development with Patric Palm, Founder of Favro

    Published: 7/2/2024
  18. E65: How To Do Game Design During Ideation with Greg Street

    Published: 6/18/2024
  19. E64: Why Estimation In Game Dev Is So Hard

    Published: 6/4/2024
  20. E63: People, Products, And Playtests: Staying Connected To Your Players (Republish of Episode 1)

    Published: 5/21/2024

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Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better at it together. Your team and your players will thank you.