Building Better Games

A podcast by Benjamin Carcich & Aaron Smith - Tuesdays

Categories:

81 Episodes

  1. EP61: How to Get Promoted in Game Dev

    Published: 4/23/2024
  2. EP60: Breaking Down GDC 2024 - Upcoming Trends, Triumphs, and Tribulations

    Published: 4/9/2024
  3. EP59: Should You Be a Servant Leader in Game Development?

    Published: 3/26/2024
  4. EP58 Why Your Favorite Games Are Getting More Expensive to Make

    Published: 3/12/2024
  5. EP57 Addressing the Real Issues of Today's Games Industry

    Published: 2/27/2024
  6. E56 Solving Despair and Burnout in Game Development with Greg Street

    Published: 2/13/2024
  7. E55 How to fix the Friction Between Creative Directors & Producers

    Published: 2/6/2024
  8. E54 How to Design for Live Service Games w/ Head of League of Legends Andrei Van Roon

    Published: 1/16/2024
  9. E53 How Often Should You Release in Game Dev with Josh Thaler

    Published: 1/2/2024
  10. E52 How to do User Research in Game Dev with Steve Bromley

    Published: 12/19/2023
  11. E51 How to Spot a Great Product Manager with Paul Gebel

    Published: 12/5/2023
  12. E50 How to Launch a Live Service Game with Serge Knystautas

    Published: 11/21/2023
  13. E49 How to Solve Communication Problems at Your Game Studio

    Published: 11/7/2023
  14. E48 Why Agility in Game Dev Is Failing Your Team

    Published: 10/24/2023
  15. E47 The 3 Skills You Need to be a World-Class Game Producer

    Published: 10/10/2023
  16. E46 The 3 Ways Game Producers Fail and How YOU can Avoid Them

    Published: 9/26/2023
  17. E45 How to Become an S-Tier Manager in Games

    Published: 9/12/2023
  18. E44 How to Build Your Game Better in a Live Service World

    Published: 8/29/2023
  19. E43 Why You're Struggling with Collaboration with Jim Benson

    Published: 8/14/2023
  20. E42 Why You Should (And Shouldn't) Use Unreal, Unity, or Something Else for Game Dev with Jean-Eric Khalife

    Published: 8/1/2023

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Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better at it together. Your team and your players will thank you.