The Video Game Composer Podcast

A podcast by Tyson Cazier

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55 Episodes

  1. CMFG - Music Enhances the Aesthetic

    Published: 5/10/2022
  2. CMFG - Using Your Music to Give Context

    Published: 4/19/2022
  3. CMFG Propelling Action Foward With Music

    Published: 4/16/2022
  4. Game Developers Conference Post Mortem: a composers take away from GDC

    Published: 4/5/2022
  5. CMFG - Music Heightens Emotions

    Published: 3/9/2022
  6. Network like a pro with Akash Thakkar: How to prepare for GDC and other Game Developer Conferences

    Published: 3/2/2022
  7. Inside the music of Gigasword with Jack Breen

    Published: 2/28/2022
  8. CMFG - Set the mood...with a little music!

    Published: 2/21/2022
  9. CMFG - Music Term of the Day: Diegetic?

    Published: 2/16/2022
  10. CMFG - Tips on developing the scoring language

    Published: 2/10/2022
  11. CMFG - Music Scoring Grammar

    Published: 2/8/2022
  12. CMFG - You Are Already Fluent in the Music Scoring Language

    Published: 2/3/2022
  13. Study Series Intro: Composing Music for Games (CMFG)

    Published: 1/24/2022
  14. Quick Composing Tip: overcoming writers block

    Published: 6/1/2021
  15. Three Production Tips To Immediately Improve Your Music

    Published: 5/25/2021
  16. Staying Organized And On Top Of Your Business

    Published: 5/18/2021
  17. April 2021 Business Report plus Special Announcement

    Published: 5/10/2021
  18. Interview with Chance Thomas: Composer for DOTA 2 and Lord of the Rings Online

    Published: 5/3/2021
  19. How much to charge as a composer and why you should charge for your services

    Published: 4/26/2021
  20. Not Enough Money, Not Enough Time

    Published: 4/19/2021

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The Video Game Composer Podcast aims to aid you on your journey to become a full-time video game composer through sharing tips and strategies along with successes and failures from my own life.