"Abstracted to the point of silliness." Finding Fidelity; Taking Feedback

Nice Games Club - a gamedev podcast! - A podcast by Ellen, Stephen, and Mark - Thursdays

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Mark is away this week, so Ellen Burns-Johnson joins us once again as a guest host! We get philosophical and reflective in this episode, talking about finding "fidelity" and taking in constructive criticism. What can you make abstract in your game and what needs to be realistic? How do you take negative feedback with grace? Is it the players who are wrong, or are you just not asking the right questions?Ellen Burns-Johnson on TwitterWidget Satchel announced! 0:03:45Finding FidelityValve Knuckles controllersFoundry10 Portal 2 curriculum0:26:06Taking FeedbackThe Invisible Gorilla ExperimentHiphopopotamus vs. Rhymenocerus (NSFW)Flight of the ConchordsYouTube