468 Episodes

  1. "Argue with me, I guess." Interactivity vs. Play; Fail States in Art

    Published: 12/4/2025
  2. Reinventing GDC (with Mark DeLoura)

    Published: 11/27/2025
  3. "I saw a Beatle." Being Honest With Your Work; The Critical Eye

    Published: 11/20/2025
  4. Nice Games Jam: "Grog"

    Published: 11/13/2025
  5. "That's an interesting example." Naming Files; Unity Security Vulnerability (2025)

    Published: 11/6/2025
  6. Nice Thinking: "Noble Tools"

    Published: 10/30/2025
  7. "This is the earliest we’ve been this unhinged." Health; Developing for Speed Runners

    Published: 10/23/2025
  8. Creative Peer Communities (with Sam Baeseman)

    Published: 10/16/2025
  9. Nice Thinking: "Ladder Game"

    Published: 10/9/2025
  10. Nice Games Jam: "I’m Holding It for a Friend"

    Published: 10/2/2025
  11. "Ain’t nothin’ left." Role-playing; To Rebuild or Not to Rebuild

    Published: 9/25/2025
  12. Serious Play Conference 2025

    Published: 9/18/2025
  13. "There's little guys in my screen." Video Content; Use the Dang Potion!

    Published: 9/11/2025
  14. Nice Thinking: "Fishing Minigame Collection"

    Published: 9/4/2025
  15. "Okay, I need to learn buttons." microStudio; Min-Maxing

    Published: 8/28/2025
  16. Concept Art Workflows (with Laura Onderwater)

    Published: 8/21/2025
  17. Nice Games Jam: "Repair-ent"

    Published: 8/14/2025
  18. Revisiting Your Games (with Andy Korth)

    Published: 8/7/2025
  19. "From apocrypha or experience." 400th Episode Special

    Published: 7/31/2025
  20. "Half trash compactor, half empty." Composting; Overdesigning

    Published: 7/24/2025

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The podcast where nice gamedevs talk gaming and game development. Nice!