Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Thursdays
468 Episodes
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"Argue with me, I guess." Interactivity vs. Play; Fail States in Art
Published: 12/4/2025 -
Reinventing GDC (with Mark DeLoura)
Published: 11/27/2025 -
"I saw a Beatle." Being Honest With Your Work; The Critical Eye
Published: 11/20/2025 -
Nice Games Jam: "Grog"
Published: 11/13/2025 -
"That's an interesting example." Naming Files; Unity Security Vulnerability (2025)
Published: 11/6/2025 -
Nice Thinking: "Noble Tools"
Published: 10/30/2025 -
"This is the earliest we’ve been this unhinged." Health; Developing for Speed Runners
Published: 10/23/2025 -
Creative Peer Communities (with Sam Baeseman)
Published: 10/16/2025 -
Nice Thinking: "Ladder Game"
Published: 10/9/2025 -
Nice Games Jam: "I’m Holding It for a Friend"
Published: 10/2/2025 -
"Ain’t nothin’ left." Role-playing; To Rebuild or Not to Rebuild
Published: 9/25/2025 -
Serious Play Conference 2025
Published: 9/18/2025 -
"There's little guys in my screen." Video Content; Use the Dang Potion!
Published: 9/11/2025 -
Nice Thinking: "Fishing Minigame Collection"
Published: 9/4/2025 -
"Okay, I need to learn buttons." microStudio; Min-Maxing
Published: 8/28/2025 -
Concept Art Workflows (with Laura Onderwater)
Published: 8/21/2025 -
Nice Games Jam: "Repair-ent"
Published: 8/14/2025 -
Revisiting Your Games (with Andy Korth)
Published: 8/7/2025 -
"From apocrypha or experience." 400th Episode Special
Published: 7/31/2025 -
"Half trash compactor, half empty." Composting; Overdesigning
Published: 7/24/2025
The podcast where nice gamedevs talk gaming and game development. Nice!
