"Godot! God-ot? Godot." Learning a Game Engine; Guns
Nice Games Club - a gamedev podcast! - A podcast by Ellen, Stephen, and Mark - Thursdays
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On this week's episode, your nice hosts explore two completely separate but fully compelling topics! Ellen learns a new engine, Mark discusses why shooting could be a more interesting mechanic than it is, and Stephen completely misses a pun.Astral GunnersPillars of CreationGames shown at 2D Con 2021:Snow Day: The Cold WarEmeryJohnny ChainsawArmed and GelatinousCaptain's Log: Crisis DetectedMerchant of WindvaleFar AwayMagical Unicorn QuestChronicles of the Wolf and Wallachia: Reign of DraculaEterbal ExodusWidget SatchelThey StirredAstral GunnersFitmentFingeanceOllie-OopHyperDotCULTivatePillars of Creation0:13:05Learning a Game EngineThe Only Certainty Is That He Won’t Show UpDave ItzkoffThe New York TimesStep by Step Godot Documentation - IndexGodot EngineStep by Step Godot Documentation - InstancingGodot EngineStop Waiting for Godot JamTerry Cavanaghitch.io#stopwaitingforgodotTwitterTypes of Interference in PsychologyKendra Cherryverywellmind0:43:14GunsCritical Reaction to Mass Effect CitadelMetacritic20 years on, Bushido Blade remains a fighting game masterpieceSimon ParkinEurogamerAny good 1 hit kill games out there?Reddit