"The super-powerful beam or whatever." Code Libraries; Game Overs

Nice Games Club - a gamedev podcast! - A podcast by Ellen, Stephen, and Mark - Thursdays

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This week, your nice hosts talk about code that isn't yours and ask about the natural conclusion of the narrative. Mark is handy, Ellen kinda wants to add a note, and Stephen is grounded.It looked so easy in the brochure, but the brochure lied - Antony Ingram, Hagerty0:07:41Code LibrariesBest practices for writing code commentsEllen SpertusStack Overflow BlogDeclare namespaces to organize typesMicrosoft LearnYour nice hosts discussed licensing in a previous episode:"What's a little grand larceny?"Game OversAlternatives to the Game Over screenGame DeveloperWe didn't mention it in the episode for some reason, but our "Metroidvania-lite" game Widget Satchel had no deaths, game overs, or failure states.