Episode 237 - The Transitive Power of Myth

RPG Design Panelcast - A podcast by Jason Pitre

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Recorded at Metatopia 2018 Presented by Kenneth Hite In this year's installment of "Ken Thinks About Stuff Out Loud", I look at the structural patterns of mythology. Are there actually structures of myth, and if there aren't, can we pretend there are? How can we take real-world myths and make them game material? How can we translate one myth system (that of the "standard fantasy world" for example) into another (e.g., Greek mythology)? And how can we translate any of it into dice, numbers, and heroic player character stories?