RPG Design Panelcast
A podcast by Jason Pitre
Categories:
381 Episodes
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Episode 379: How to Work With an Editor
Published: 12/16/2024 -
Episode 378: Anti-Hustle Game Design
Published: 12/2/2024 -
Episode 377: Avoiding Lonely Content
Published: 11/23/2024 -
Episode 376: Eye for Design
Published: 11/16/2024 -
Episode 375: Packaging Design
Published: 9/22/2024 -
Episode 374: Designing for Retail
Published: 8/31/2024 -
Episode 373: That's Great Advice, Don't Follow It
Published: 6/24/2024 -
Episode 372: Powered by the Apocalypse
Published: 6/1/2024 -
Episode 371: Adapting Someone Else's Sandbox
Published: 4/19/2024 -
Episode 370: Ten Things Wrong With Your Game
Published: 4/6/2024 -
Episode 369: Indie Publishing for the Long Haul
Published: 3/11/2024 -
Episode 368: Printing Your RPG
Published: 2/26/2024 -
Episode 367: Staying In
Published: 2/12/2024 -
Episode 366: Teaching How to GM
Published: 2/5/2024 -
Episode 365: Narrative Voice in RPGs
Published: 1/27/2024 -
Episode 364: Why you Should Join the IGDN
Published: 1/20/2024 -
Episode 363: Budgeting for Art
Published: 1/14/2024 -
Episode 362: How to Work with Artists
Published: 1/6/2024 -
Episode 361: Crowdfunding in 2023
Published: 12/30/2023 -
Episode 360: How to Run a Great Playtest
Published: 12/23/2023
The best recorded panels and seminars about analog game design and publishing