RPG Design Panelcast

A podcast by Jason Pitre

Categories:

381 Episodes

  1. Episode 379: How to Work With an Editor

    Published: 12/16/2024
  2. Episode 378: Anti-Hustle Game Design

    Published: 12/2/2024
  3. Episode 377: Avoiding Lonely Content

    Published: 11/23/2024
  4. Episode 376: Eye for Design

    Published: 11/16/2024
  5. Episode 375: Packaging Design

    Published: 9/22/2024
  6. Episode 374: Designing for Retail

    Published: 8/31/2024
  7. Episode 373: That's Great Advice, Don't Follow It

    Published: 6/24/2024
  8. Episode 372: Powered by the Apocalypse

    Published: 6/1/2024
  9. Episode 371: Adapting Someone Else's Sandbox

    Published: 4/19/2024
  10. Episode 370: Ten Things Wrong With Your Game

    Published: 4/6/2024
  11. Episode 369: Indie Publishing for the Long Haul

    Published: 3/11/2024
  12. Episode 368: Printing Your RPG

    Published: 2/26/2024
  13. Episode 367: Staying In

    Published: 2/12/2024
  14. Episode 366: Teaching How to GM

    Published: 2/5/2024
  15. Episode 365: Narrative Voice in RPGs

    Published: 1/27/2024
  16. Episode 364: Why you Should Join the IGDN

    Published: 1/20/2024
  17. Episode 363: Budgeting for Art

    Published: 1/14/2024
  18. Episode 362: How to Work with Artists

    Published: 1/6/2024
  19. Episode 361: Crowdfunding in 2023

    Published: 12/30/2023
  20. Episode 360: How to Run a Great Playtest

    Published: 12/23/2023

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The best recorded panels and seminars about analog game design and publishing