Episode 345: Making Trash Games for Love

RPG Design Panelcast - A podcast by Jason Pitre

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Recorded at Metatopia Online 2021 Presented by presented by Jack Rosetree, Olivia Montoya, Taylor LaBresh. Perfection is a toxic concept. The pressure to make our games elegant, innovative, replayable, marketable, pitchable, attractive, and trendy can be exhausting. Don't be afraid to make ugly, unmarketable, uncomfortable, or downright bad games. Making trash is liberating, exhilarating, and cathartic.   Full Slide Deck at https://tinyurl.com/htnw669s