Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in Games

The AIAS Game Maker's Notebook - A podcast by Academy of Interactive Arts & Sciences - Mondays

Ted Price chats with Sam Lake, the Creative Director behind Remedy's recent release, Alan Wake II. Together they discuss crafting the world of the Alan Wake; what they learned from their past releases like Max Payne and Control; the nuances of writing for video games; the benefits and challenges of using live action film in games; and a brief detour into the world of Scandinavian horror.

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