The AIAS Game Maker's Notebook

A podcast by Academy of Interactive Arts & Sciences - Mondays

190 Episodes

  1. Katsuhiro Harada Discusses the Tekken Series, Live Events, and More

    Published: 4/1/2024
  2. A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter

    Published: 3/25/2024
  3. Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo

    Published: 3/18/2024
  4. Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

    Published: 3/11/2024
  5. Baldur's Gate 3 Actor Samantha Béart

    Published: 3/4/2024
  6. Navigating the Unique Challenges of Games with Composer Oleksa Lozowchuk

    Published: 2/26/2024
  7. Narrative Designer Meghna Jayanth talks Thirsty Suitors

    Published: 2/12/2024
  8. Composer Duo Ninja Tracks talk Forza Motorsport and Music Publishing

    Published: 2/5/2024
  9. Creating an Aura of Spookiness in Dredge

    Published: 1/29/2024
  10. GoldenEye, Banjo-Kazooie and more with Composer Grant Kirkhope

    Published: 1/22/2024
  11. Painting, Fine Art and Games with Composer Cris Velasco

    Published: 1/16/2024
  12. Building Final Fantasy XVI and XIV with Producer Naoki Yoshida

    Published: 1/11/2024
  13. Sea of Stars Director Thierry Boulanger

    Published: 12/18/2023
  14. Merging Audio and Gameplay in Cocoon with Jakob Schmid

    Published: 12/11/2023
  15. Senior Creative Director Bryan Intihar Talks Marvel's Spider-Man 2

    Published: 12/4/2023
  16. Blasphemous II with The Game Kitchen's Enrique Cabeza & David Erosa

    Published: 11/27/2023
  17. From Darksiders to Remnant II with David Adams & Ben Gabbard

    Published: 11/20/2023
  18. Super Evil Megacorp's Kristian Segerstrale

    Published: 11/13/2023
  19. Double Fine's Kevin Johnson Shares His Game Dev Journey

    Published: 11/6/2023
  20. Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in Games

    Published: 10/30/2023

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A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)