Behind Massive Screens - a Game Development Podcast

A podcast by Massive Entertainment - a Ubisoft Studio

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39 Episodes

  1. #26 - Designing the Characters in Avatar: Frontiers of Pandora

    Published: 8/15/2024
  2. #25 - Designing the Immersive World in Avatar: Frontiers of Pandora

    Published: 7/3/2024
  3. #24 - Game Design in Avatar: Frontiers of Pandora

    Published: 6/19/2024
  4. #23 - Sound Designing Avatar: Frontiers of Pandora

    Published: 2/6/2024
  5. #22 - The Evolution of (Ubisoft) Connecting Players

    Published: 2/6/2024
  6. #21 - Snowdrop Game Engine

    Published: 11/22/2023
  7. #20 - Technical Artistry in The Division 2

    Published: 10/18/2023
  8. #19 - Community Development for The Division 2

    Published: 9/27/2023
  9. #18 - The Magic of Online Programming

    Published: 6/30/2023
  10. #17 - Art Direction in Video Games

    Published: 5/30/2023
  11. #16 - Designing User Interfaces for Video Games - UI Art

    Published: 5/5/2023
  12. #15 - Creating Visual Effects in Video Games

    Published: 3/30/2023
  13. #14 - Using Science to Make Games Better

    Published: 2/28/2023
  14. #13 - AI in The Division and the Art of Modding

    Published: 1/18/2023
  15. #12 - Thomas Parrott, author of Compromised, a The Division novel

    Published: 12/13/2022
  16. #11 - Environment Art

    Published: 11/30/2022
  17. What is Behind Massive Screens?

    Published: 11/15/2022
  18. #10 - Adventures in Game Design with Lau Korsgaard

    Published: 10/31/2022
  19. #9 – Palle Hoffstein, Art Producer

    Published: 9/29/2022
  20. Episode #8 - Narrative Design

    Published: 8/30/2022

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Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.