Behind Massive Screens - a Game Development Podcast
A podcast by Massive Entertainment - a Ubisoft Studio
Categories:
39 Episodes
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Episode #7 - Concept Art
Published: 8/1/2022 -
Episode #6 - Localization
Published: 6/22/2022 -
Episode #5 - Creative Direction & The Division 2
Published: 5/16/2022 -
Episode #4 - Technical Animation
Published: 4/26/2022 -
Episode #3 - Cinematic Animation
Published: 3/30/2022 -
Episode #2 - Game Design
Published: 2/21/2022 -
Episode #1 - Data Science
Published: 1/26/2022 -
Producing Video Games - The Fika Sessions [Episode 12]
Published: 9/2/2021 -
User Experience Design in the Games Industry - The Fika Sessions [Episode 11]
Published: 6/30/2021 -
Game Build and Infrastructure Engineering - The Fika Sessions [Episode 10]
Published: 5/27/2021 -
Gameplay Programming in Video Games - The Fika Sessions [Episode 9]
Published: 4/29/2021 -
Talking about Communications at a Game Studio - The Fika Sessions [Episode 8]
Published: 3/30/2021 -
Shining a Light on Light in Video Games - The Fika Sessions [Episode 7]
Published: 2/17/2021 -
What is Game Design in Video Games? - The Fika Sessions [Episode 6]
Published: 1/19/2021 -
Audio in Video Games - The Fika Sessions [Episode 5]
Published: 11/27/2020 -
3D Character Art in Video Games: The Fika Sessions [Episode 4]
Published: 10/29/2020 -
An introduction to programming: The Fika Sessions [Episode 3]
Published: 7/2/2020 -
Designing Levels for Video Games: The Fika Sessions [Episode 2]
Published: 4/2/2020 -
Narrative in Video Games: The Fika Sessions [Episode 1]
Published: 1/31/2020
Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.