CG Garage
A podcast by Chaos Labs - Mondays
Categories:
336 Episodes
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Episode 373 - Judith Crow - VP of Strategic Partnerships, SideFX Software
Published: 5/2/2022 -
Episode 372 - Barbara Ford Grant - President, Prysm Stages
Published: 4/25/2022 -
Episode 371 - Christoph Bolten and Richard Levene - Recom Farmhouse
Published: 4/19/2022 -
Episode 370 - Andrew Orloff - VFX Supervisor/Owner, Zoic Studios
Published: 4/11/2022 -
Episode 369 - Richard Scott - CEO and Co-Founder, Axis Studios
Published: 4/4/2022 -
Episode 368 - Sonja Christoph - Freelance CG Artist & Instructor
Published: 3/28/2022 -
Episode 367 - Jill Smolin
Published: 3/21/2022 -
Episode 366 - Maxx Burman & Banks Boutté - KitBash3D
Published: 3/14/2022 -
Episode 365 - Jonas Ussing & Stine Sørensen - Space Office VFX
Published: 3/7/2022 -
Episode 364 - Zap Andersson - Random Renderer Guy, Autodesk
Published: 2/28/2022 -
Episode 363 - Mariana Acuña Acosta — Senior Vice President, Global Virtual Production and On-Set Services, Technicolor
Published: 2/22/2022 -
Episode 362 - Christina Heller - CEO, Metastage
Published: 2/14/2022 -
Episode 361 - Katrina Salicrup - Podcast Creator / Flame Artist
Published: 2/7/2022 -
Episode 360 - Christian Lang, Peter Mitev, and Vlado Koylazov - Chaos/Enscape Merger
Published: 1/31/2022 -
Episode 359 - Peter Baustaedter - VFX/Virtual Art Director, Amazon Studios
Published: 1/24/2022 -
Episode 358 - Raf Grassetti - “God of War” Art Director & NFT Artist
Published: 1/17/2022 -
Episode 357 - Mallory Yund - Producer, Cobra Kai
Published: 1/10/2022 -
Episode 356 - Dan Englesson & Erik Johansson — Goodbye Kansas
Published: 1/3/2022 -
Episode 355 - Pedro Conti - Founder and Director at Flooul Animation
Published: 12/20/2021 -
Episode 354 - Nathan Millsap - CG Generalist, Ghost VFX
Published: 12/13/2021
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.